Minecraft anticheat guide
FairPlay for Factions: Scaffold, Elytra, AutoTotem, and Mitigation
Factions enforcement policy by cheat type under FairPlay — what each family triggers and how players appeal a decision.
Factions abuse has high stakes
In Factions, one unfair fight can decide territory, loot, claims, raid outcomes, and player retention. Scaffold, AutoTotem, elytra pursuit, KillAura, reach, fastbreak, and inventory automation are not minor annoyances; they change the server economy.
FairPlay is built for that pressure because it combines combat checks with scaffold, elytra, AutoTotem, inventory, FastBreak, mitigation, and punishment configuration.
Policy by cheat type
Publish one response per family so staff and players know what a flag means before it happens. Scaffold patterns map to block-place prevention, combat damage abuse maps to hit and damage mitigation, and totem or elytra automation maps to prevention plus review — with tiered punishment commands only after sustained, tuned evidence.
Automatic kick and ban are disabled by default. Tune Scaffold and combat checks against your server’s knockback and movement plugins before deciding whether to enable them.
| Cheat type | First response | Escalation |
|---|---|---|
| Scaffold / bridging | Staff alerts plus block-place prevention on confirmed patterns | Tiered commands after production tuning |
| Combat damage abuse | Hit cancellation and damage mitigation in the abuse window | Tiered commands; victim compensation where configured |
| AutoTotem / elytra automation | Totem prevention plus staff review of sequence evidence | Tiered commands only on sustained patterns |
Appeal route players can actually use
Every enforcement action should be appealable with evidence: publish where appeals are filed, what the player must include (timestamp, what happened, their ping if known), and what staff review in return (check name, measured values, mitigation state, and whether a hook contributed context).
Keep player diagnostics private during an appeal. Set clear access and retention rules for logs that may include violations, chat, joins, and leaves.
FAQ
Can FairPlay help with scaffold on a Factions server?
FairPlay includes Scaffold checks and configurable block-place prevention. Review alerts and tune the settings before enabling mitigation.
How does a player appeal a FairPlay punishment?
File through the server's published appeal route with timestamp and context; staff review the recorded check evidence and mitigation state for that case.