Minecraft anticheat guide
Is FairPlay Right for Your Combat Server?
Evaluate FairPlay for your combat server by reviewing its checks, admin controls, and fit with your existing anticheat setup.
Direct answer
FairPlay covers combat checks including AimBot, AutoClicker, Scaffold, Hitbox, KillAura, AutoTotem, Elytra, and Inventory. Review its alert and mitigation settings to see how the tools fit your staff workflow.
FairPlay gives staff control over alerts, check settings, punishments, mitigation, and anticheat integrations. Its 169 checks cover combat and other suspicious player actions.
Match FairPlay to your server needs
FairPlay provides combat checks, configurable responses, and staff diagnostics. Review the features against your PvP, Practice, SMP, Survival, or Factions server requirements.
FairPlay offers hooks for Grim, Vulcan, NoCheatPlus, Polar, Intave, Matrix, and Spartan. Configure and test each integration with the plugin versions on your server before enabling consequential actions.
Honest limits
No anticheat is automatically the best for every server. Movement simulation, modded environments, Bedrock bridges, custom combat plugins, and unusual latency profiles can change the correct stack. FairPlay should be tested on the exact server setup before high-severity automatic punishments are enabled.
For most combat-heavy servers, the best first deployment is alerts, hover/debug output, conservative mitigation, and staged punishment tiers.
FAQ
Is FairPlay a good first anticheat for a PvP server?
Yes, if the server needs combat, click, aim, scaffold, reach, and mitigation control. PacketEvents is required, and production tuning is still necessary.
Can I run FairPlay with another anticheat?
FairPlay includes hooks for popular anticheats. Test your plugin versions and enforcement settings together before enabling actions.